/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2006 Robert Beckebans <trebor_7@users.sourceforge.net>

This file is part of XreaL source code.

XreaL source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

XreaL source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with XreaL source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

// mesh.h


typedef struct
{
	int             width, height;
	drawVert_t     *verts;
} mesh_t;

#define	MAX_EXPANDED_AXIS		128

extern int      originalWidths[MAX_EXPANDED_AXIS];
extern int      originalHeights[MAX_EXPANDED_AXIS];

void            FreeMesh(mesh_t * m);
mesh_t         *CopyMesh(mesh_t * mesh);
void            PrintMesh(mesh_t * m);
mesh_t         *TransposeMesh(mesh_t * in);
void            InvertMesh(mesh_t * m);
mesh_t         *SubdivideMesh(mesh_t in, float maxError, float minLength);
mesh_t         *SubdivideMeshQuads(mesh_t * in, float minLength, int maxsize, int widthtable[], int heighttable[]);
mesh_t         *RemoveLinearMeshColumnsRows(mesh_t * in);
void            MakeMeshNormals(mesh_t in);
void            PutMeshOnCurve(mesh_t in);


void            MakeNormalVectors(vec3_t forward, vec3_t right, vec3_t up);
